Hi! I’m DJ.
I’m specialized in Content, Systems, and Class Design and am deeply passionate for the quality and experience the player has, along with making genuinely good content. This allows me to remain receptive and open to feedback from peers, with genuine joy for making games.
My B.S. degree is in Game Design, which provided me a strong background everything from the psychology of play, rewards/systems design, level design, all the way to blueprinting and scripting in Unreal Engine.
While I have learned a lot of valuable skills throughout my years of academic and self-taught studies, one of the most important aspects of a valuable developer is about being a good communicator and team player. I bring talent and passion to the table, but also active listening, focused learning, a genuine drive to achieve, while supporting my team in their pursuits of achievement as well.