Personal Projects

I just started working on a small project on the side to learn how to create a single player RPG with shopkeepers, leveling up, crafting, spellcasting, and more! I just started this project in August of 2022, and will continue to add updates as it progresses.

This map is a landscape that I spent time learning how to create water volumes, paint textures onto landscape with meshes attached, all while thinking of scale and player immersion.

NPC Shop UI / Functionality-

I’ve created an animation that brings the player into the shop UI, with a functional DataTable combined with a Structure element that presents purchasable items with icons, price, and descriptions.

When creating my work, I create them in blockmesh to prioritize on creating functioning mechanics and prototyped content. I choose to focus on one task at a time, as it helps me stay on track for meeting personal development goals.